What is it with both manga and their adaptations in particular that do this? Fullmetal Alchemist: Brotherhood did it, Fairy Tail did it, Drifters did it, I mean come on! It's always jarring and distracting. You will not believe how many times you can do this and what it does to the narrative (less than 10 but still way too many), it's that bad.Īnother thing that sinks this show (not as hard mind you) is the forced comedy tone shifts. Emily’s time being reverted in episode 1 and how it really speeds up way too much between the time she left a how to the time she died by comparison to literally everything else beforehand. You can apply some of this to multiple scenarios in the show, like with Mrs. It's too busy playing with time for admittedly inventive and interesting attacks and effects, as well as using that for convoluted character drama that falls flat due to how ravaged the narrative is by stuff like this. Why does one cause more of these things to spawn than the other? How does this all work and how can they all absorb his time at once at this rate? What is the extent that these will appear and what scenarios cause more or less to appear? The show doesn't answer any of this. In episodes 1 and 2, there’s a huge disparity in the amount of Horologues present in episode 1 with the clock tower rumor compared to the 8 times that amount present when one man willows in the streets over his life being ruined by gambling. Let me give you an example of this show’s failings, or rather two side by side: I'm aware that I'm saying an absolute and that rarely is a storytelling “rule” absolute but well, not every rule has to have an exception. It's very easy to screw this vital step up, as the series demonstrates. Not only is there the how and why like with most stories, but especially in this particular case, to what extent. Therefore, when it comes to stories like this, the devil is in the details, and when you mix other paranormal things into it, there’s a lot you have to explain that way everything makes sense. Time is in and of itself, something that while manipulative, is still not something that can be broken or contradicted. When it comes to stories involving the manipulation it time (especially when that's the main focus), an insane amount of detail is required. With all that said, let’s dive right in, shall we? I know I'm a bit late with this one, so if you don't have the time to read, that's understandable, if regrettable. That's not to say this concept is entirely easy to do well, in fact, as I'll demonstrate later, it's very easy to screw up, it's just that it definitely loses balance on that tightrope rather fast and spends the rest of its time plummeting while grasping. However, in this reality, we know we can never do so, as much as we wish otherwise.Ĭhronos Ruler is a look into a fictional consequence that can come about of this wish, and it's borderline depressing, less so for the grim reminder and bittersweet message, but more so for the lack of quality in its writing. Tragedy and mortifying actions occur all the time. We’ve all wished we could turn back time just to fix something we did, or think twice before walking into something terrible, or otherwise take precautions we wish we would've done in the first place.
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